• +90 (212) 912 12 34 | info@novaglobalrealty.com

  • ArabicChinese (Simplified)DutchEnglishFrenchGermanItalianPortugueseRussianSpanishTurkish
click to enable zoom
Loading Maps
We didn't find any results
open map
View Roadmap Satellite Hybrid Terrain My Location Fullscreen Prev Next
Advanced Search

0 to 1,500,000

More Search Options
we found 0 results
Your search results

IST-023

add to favorites
1071
ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 30.000002 cameraFov (float): 61.920708 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 22312.738281 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1499, 1999] displayWindow (box2i): [0, 0, 1499, 1999] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.600163 cameraFov (float): 91.280800 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 16327.913086 cameraTransform (m44f): [{0.779722, -0.624959, 0.0382131, -7680.1}, {-0.626126, -0.778269, 0.0475873, -9623.77}, {0, -0.0610311, -0.998136, 6306.12}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 22.257963 cameraFov (float): 77.897156 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 4496.418945 cameraTransform (m44f): [{0.973041, -0.228869, 0.0284657, 6939.7}, {-0.230633, -0.965601, 0.120097, -8705.17}, {0, -0.123424, -0.992354, 4653.88}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.589134 cameraFov (float): 90.909447 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 244.602463 cameraTransform (m44f): [{-0.823329, -0.552044, 0.131822, 1398.22}, {-0.567565, 0.800814, -0.191225, 972.407}, {0, -0.232259, -0.972654, 5276.4}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 14.056665 cameraFov (float): 103.989906 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2189.646973 cameraTransform (m44f): [{-0.832598, 0.527661, -0.16839, 7749.25}, {0.553878, 0.793188, -0.253126, 736.821}, {0, -0.304019, -0.952666, 4819.21}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 14.056665 cameraFov (float): 103.989906 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2189.642822 cameraTransform (m44f): [{0.589669, 0.771529, -0.238816, 8531.12}, {0.807645, -0.563301, 0.174362, -1470.7}, {0, -0.295695, -0.955283, 4827.02}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 14.309985 cameraFov (float): 102.999512 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2565.411865 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 1874] displayWindow (box2i): [0, 0, 2499, 1874] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 15.100045 cameraFov (float): 99.999786 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 5990.742676 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.682714 cameraFov (float): 90.961441 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 1763.642944 cameraTransform (m44f): [{0.851911, -0.522065, 0.0411762, -4102.34}, {-0.523687, -0.849273, 0.0669836, -5166.42}, {0, -0.0786275, -0.996904, 4927.25}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.812056 cameraFov (float): 90.564545 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2770.863770 cameraTransform (m44f): [{-0.900951, 0.431223, -0.0483139, -4120}, {0.433921, 0.895349, -0.100314, 7734.82}, {0, -0.111343, -0.993782, 5732.99}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.814440 cameraFov (float): 90.575043 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 5469.278809 cameraTransform (m44f): [{-0.152654, -0.985078, 0.0794832, -9455.58}, {-0.98828, 0.152159, -0.0122773, 3766.6}, {0, -0.0804258, -0.996761, 5907.81}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 16.483767 cameraFov (float): 94.999855 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2656.949707 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 1000.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 103.761497 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 200.000000 cameraTransform (m44f): [{-0.794532, -0.0452379, -0.605535, -4252.38}, {-0.607223, 0.0591924, 0.792324, 2900.3}, {0, 0.997221, -0.0744997, 5395.47}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1599, 767] displayWindow (box2i): [0, 0, 1599, 767] gamma (float): 2.200000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= A (half) B (half) G (half) R (half) ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 17.6398 cameraFov (float): 91.1538 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 23496.1 cameraTransform (m44f): [{-0.588255, 0.567941, 0.575673, 17541.5}, {0.808675, 0.413138, 0.418762, 7707.46}, {0, 0.711871, -0.70231, 22951.6}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 1000.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 103.273415 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 200.000000 cameraTransform (m44f): [{0.887688, 0.00860623, 0.460365, 3985.84}, {0.460446, -0.0165919, -0.887533, 10219.8}, {0, 0.999825, -0.0186911, 6456.61}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 1599, 767] displayWindow (box2i): [0, 0, 1599, 767] gamma (float): 2.200000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= A (half) B (half) G (half) R (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 5000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 20.829241 cameraFov (float): 81.575432 cameraNearClip (float): 50.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 1316.700928 cameraTransform (m44f): [{-0.351818, 0.935764, 0.023887, 4649.89}, {0.936068, 0.351704, 0.00897784, 2924.15}, {0, 0.0255184, -0.999674, 4893.84}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1211] displayWindow (box2i): [0, 0, 1999, 1211] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 2170.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 18.713278 cameraFov (float): 87.725288 cameraNearClip (float): 165.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 2202.585205 cameraTransform (m44f): [{-0.384098, -0.923234, -0.0103695, 9627.43}, {-0.923292, 0.384074, 0.00431381, -2475.39}, {0, 0.011231, -0.999937, 4908.34}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 1249] displayWindow (box2i): [0, 0, 2499, 1249] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) ProEXR File Description =Attributes= cameraAperture (float): 36.000004 cameraFNumber (float): 8.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 17.601355 cameraFov (float): 91.279816 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 30851.021484 cameraTransform (m44f) channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1999, 1499] displayWindow (box2i): [0, 0, 1999, 1499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1123127359.B (half) VRayExtraTex_Map #1123127359.G (half) VRayExtraTex_Map #1123127359.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
City:
State/County:
Country: Turkey
Property Id : 18367
Rooms: 5
Bathrooms: 2
Structure Type: Brick
Floors No: 1

Compare properties

Similar Listings

rooms,
3
baths
Our project is not just a housing project. Exceptional architecture on the shore of the sea, panoramic terraces com [more]
Contact for Price
rooms,
baths
İstanbul / Beylikdüzü Sales: Ongoing Delivery Date: December 30, 2019 Price Range: USD Square Meters: 136 m² – [more]
520,000 Tl
rooms,
baths
Porta Valley Kağıthane residential and commercial areas.   Porta Valley Apartment Type Porta Vadi Housing Pric [more]
904,000 Tl
  • Advanced Search

    0 to 1,500,000

    More Search Options
  • NOVA LAND USA

  • Nova Turkish Citizenship

  • Buy Homes Istanbul

  • Nova Golden Visa